Tuesday, April 17, 2012

Final Project : (Re) collection of Objects: A Biographical-Toy


 

AT 104: Basic Design II
Semester: Spring 2012

Final Project :    

(Re) collection of Objects: A Biographical-Toy


1. Recognition of a Problem: The purpose of this project is to apply design concepts and strategies researched along the course in the construction of a “biographical” toy.

2. Definition of a Problem: Create a three-dimensional abstract or representational toy/ game departing from the multiplicity of one or diverse found/collected/ recyclable objects. 

Your Toy/ Game design will be based on:

A) Conceptually, in a biographical, self-referential narrative.

B ) Aesthetically and Structurally, in the application of serial planes, polyhedral units, or the combinations of this deconstruction, construction or reconstruction strategies researched in class based on recycling found object. 

While designing the piece, consider the concepts of negative space, rhythm, pattern, mass and gravity, balance, unity, harmony, emphasis, as well as color and texture that the chosen objects/ materials offer.

The overall size will depend on each student’ project, based in the concept and materials used and the scale in relation to your own body/targeted age, interaction expected with the toy/game, etc.

This is to be reviewed with instructor along the process.


3. Research and Preparation:
·     Take notes on the videos and artists slide shows presented in class.
·     Research further on artists and designers working with found objects in toys, sculptures, animation models, etc.
·     Take notes, sketches, photographs of the artists/ designers/ artworks that you find interesting/feel related to in conceptual and/or aesthetical terms.
·      Collect further materials that you feel may be conceptually meaningful and structurally suitable in the construction of your piece.

·     Artists videos reviewed in class as introduction for Final Project:
Vik Muñiz
Do-Ho-Suh
Pepon Osorio
----------------------
Suggested artists to review in youtube:
Romuald Hazoume
El Anatsui
Alexander Calder
Jean Tinguely
Sarah Sze


4. Analysis
·     You should develop several sketches. Evaluate these sketches and synthesize your ideas.
·     Based on your sketches and concepts, begin to explore your ideas three dimensionally now, based on the materials collected and applying 3D Design elements and principles.

5.  Synthesis
Synthesize your sketch models into a final concept. Keep in mind that the design will continue to develop along construction.

6.   Evaluation
Evaluate the final design based on the principles and elements of design studied.  Make sure that your final design meets all of the project requirements, and most especially, aesthetically responds to your intended concept.

7.    Presentation
·     Be sure that the instructor has reviewed your final sketches and discussed the concept.
·     Work neatly and accurately. Quality and craftsmanship is important to the overall design.

8.   Implementation:   
·    Each student will give a brief oral presentation.
·    Write a 1 page reaction paper (artist/ designer statement) focusing in the relationship between your concept, choice/ use of materials and process of work.
Take photos of your construction process from final objects to Final Piece: at least 5 steps documenting the narrative of your toy/game creation.
·     Take photos of your final project from a variety of views.
·     Include these images on reaction paper.

Deadlines

CRITIQUE will be held on May 2nd

PHOTO DOCUMENTATION AND REACTION PAPER WILL BE PRESENTED ON YOUR EXAM DATE:

Section 1: Thursday May 10th / 11:00 am – 1:00 pm
Section 2: Friday May 4th / 8:00 am – 10:00 am
Section 50: Monday May 7th/ 4:30 pm - 6:30 pm



YOUR FINAL PROJECT will be evaluated based on:

Design:

·      Concept
·      Creativity
·      Craftsmanship
·      Application of Elements and Principles of Design

Preliminary Design

·      Research
·      Preliminary concepts - sketches
·      Preliminary concepts - sketch models

Design Development

·      Use of studio time
·      Use of homework time


Oral Presentation
·      Class presentation


Paper Requirements

·      Photographs: Documentation of process and the final outcome.
·      Reaction paper.


STUDENTS' WORKS









Sunday, March 25, 2012

Project 3 : Polyhedral Structures Phase 2


GRAPHIC DESIGN : Packaging Design

1. Recognition of a Problem: The purpose of this project is to apply polyhedral structures using additive methods to create a Packaging Design of an existing or imaginary product.

INTERIOR DESIGN: Wall Structures


1. Recognition of a Problem: The purpose of this project is to apply polyhedral structures using additive methods to create a Wall Structure .

ART: 3D Polyhedral Sculpture


1. Recognition of a Problem: The purpose of this project is to apply polyhedral structures using additive methods to create a 3D Sculpture


ALL SECTIONS:

2. Definition of a Problem:

·       Create a three-dimensional form based on polyhedral units.

·       The form should be free standing

·       It must include negative space in each unit to emphasize rhythm and pattern

·       You must apply a color scheme according to the concept of your design 


Size requirements:

PACKAGING: Will depend on product you have chosen to design a packaging for

WALL STRUCTURES: At least 12”x12”x 2”.
SCULPTURES: At least 12” x 12 “x 12”

Materials

Bristol board, color, printed or painted paper, translucent materials may be incorporated into this project. You are encouraged to research and experiment wit alternative materials.

 

3. Research and Preparation:
·       Look to the natural and built environment for ideas and inspiration.
·       Use white or colored bristol board or another semi-rigid paper that suits the construction method for your design.

4. Analysis
·       You should develop at least 5 sketches.
·       Based on the sketch concepts, explore your ideas as sketch as 3D models in bristol paper.


5.     Synthesis
·       Synthesize your sketch models into a final concept. Keep in mind that the design will continue to develop even as you begin to construct the final form.

6.     Evaluation:
Make sure that your final design meets all of the project requirements.

7.     Presentation
·       Use bristol board or any other material that meets the design need.
·       Use tape and adhesives that best suit your materials.
·       Work neatly and accurately. Quality and craftsmanship is important to the overall design.

8.     Implementation:

In your paper should include:
·       Sketches
·       Photographs of the outcome of PHASE 1 of the project (Various views)
·       Photographs of the outcome of PHASE 2 of the project (Various views)
·       1 Paragraph describing your approach in solving the problem in each phase
(Explain why you have chosen this kind of polyhedral/s, relationship between them, color scheme applied, etc)


WALL STRUCTURES











PACKAGING












SCULPTURES






Monday, March 5, 2012

Project 3: Polyhedral Structures (Phase A)

Polyhedral Masks: Materials Studies


1. Recognition of a Problem: 
The purpose of this project is to apply polyhedral structures using additive methods to create a MASK
  

2. Definition of a Problem:
·      Create a three-dimensional MASK based on polyhedral units.
·      It must explore positive and negative space in each unit
·      You must apply a color scheme according to the concept of your design
·      Your design should include at least 3 different polyhedral forms: Explore rhythm and pattern

Size requirements:
The MASK should be human scale or bigger.

Materials
One of the goals of this assignment is to explore materials. The exploration of alternative materials and combination of media, will lead to a more unique and creative mask.
We have Bristol board, magazines and foam board in the classroom. Also acrylic paint. You are welcome to use them all, but also are encourage to research on alternatives materials, such as cardboard, construction paper, printed or painted paper, translucent materials, etc.

3. Research and Preparation:
·      Research on sculptural masks from different historical periods and cultures: African, Asian, Venetian, Pre-Columbian:Maya, Aztec, Inca, Native American, Oceania, mask made by contemporary artists, etc.
·      Use white or colored bristol board or another semi-rigid paper that suits the construction method to make 3D sketches.

4. Analysis
You should  download from http://www.korthalsaltes.com/
At least 5 different polyhedral, print them, cut them out and play with their possibilities.

5. Synthesis
·      Synthesize your sketch models into a final concept. Keep in mind that the design will continue to develop even as you begin to construct the final form.
·      You don’t need to use the complete polyhedral models, you can combine fractions of each one of them in order to create your own polyhedral structures in the benefit of the expressive aspects of your mask.

6.     Evaluation
Make sure that your final design meets all of the project requirements.

7.     Presentation
MASKS due for Critique on Monday, MARCH 26th

























Sunday, February 19, 2012

Project 2: Serial Planes Studies (Phase B)

Project 2: Phase B

 Serial Planes Study


1.     Recognition of a Problem: The purpose of this project is to apply serial planes construction concepts and the principles and elements of design to the creation of a three-dimensional abstract form using additive methods.


2.     Definition of the Problem: Create a three-dimensional abstract form that is a minimum of 15”x15”x15” using 3/16” white foam core board.

The form can be free standing, hanging or mounted on a base (the design of the base should enhance the form). Incorporate repetition and gradation of size and/or shape.

You must include an opening to reveal the interior space construction.  Keep in mind that the edges of the foam core will create lines, the layering of the planes will create a volume with positive and negative space, and natural and artificial light will create gradation and shadows.

3.     Research and Preparation
·       Research  on three-dimensional art forms and objects that use the concept of serial planes method of construction. You may use the internet, books from the library, magazines, newspapers or your own photographs to research imagery. Be sure to search your own surroundings, we live everyday surrounded by hundreds of objects/3D forms.   You must collect at least 10 good research images for your project.
·       Gather together all the supplies you will need to begin the projects in class.
·       Set up a work area at home where you can spread out your work. If you do not have adequate space at home or in your dorm, please come to use room 201 during Lab hours in order to complete your project on time.

4.  Analysis
The analysis of your project will consist on the following:

·       Book project – Reflect on your experience working with Altered books as well as the outcome of your classmates’ projects discussed during the critique.

·       Sketches : Based on your book project, the research images you have collected and the images were shown in class, create 10 rough sketches.  Of these sketches choose 5 of the most interesting designs to develop them further. Reproduce larger more detailed drawings.


·       Sketch models – Choose 3 of your most interesting large sketches to create sketch models.  Compose your models at a scale of 2x2x2 inches using Bristol board, card- board or foam core. Play with the forms. Build them and then pull them apart to look at other possible designs. Brainstorm!

5. Synthesis
Synthesize your sketch models into a final sketch model design by incorporating one or more parts of each design (if appropriate) into a final design.

6. Evaluation
Evaluate the final sketch model design based on the principles and elements of design lectures, class discussion and project requirements. Make sure your solution meets all the project requirements, especially the minimum size requirement of 15”x15”x15” and the opening that reveals the interior construction, exploring positive and negative space.

7. Presentation
·       From the final sketch model construct your final design out of the foam core. Calculate the number of shapes you will need and figure out the best way to transfer them to the foam core using the maximum amount foam core (least amount of scrap).
·       Be sure that the instructor has reviewed your final sketch model design. (Note: during the final construction process you may find that revisions are necessary or desirable. Be prepared to use extra foam core).
·       Use adhesives that work best for your design. Consider craftsmanship through the construction of your project.
·       You will need to change knife blades often to keep edges straight and smooth. Use sandpaper or a nail file to smooth rough edges.

8. Implementation
·       Each student will give a brief oral presentation. You are to explain how you applied serial planes concepts and the principles and elements of design to your final design. Discuss developments in the design process that you didn’t expect, were troublesome, or unusual. Finally discuss your successes and what you have learned in the process.
·       Take photos of your sketch models, book project and the final design in the order that you developed them. Take photos of your final project from a variety of views.

·       Reaction paperPhase A: Altered Books: 
Include Sketches (if available) & Photographic Documentation of process

Phase B: White Serial Planes Sculpture/ Object
Include Sketches & Photographic Documentation of  process

In this reaction paper, you will write about your experiences in both phases of the project.  Comparing the processes you went through in relation to each material.

You may mention about your research on “Serial Planes” structures/ sculptures/buildings, how did you approach the projects, make reference to Maya Lin’s work we discussed after the video, artists, designers, architects you may have looked at, etc.

Talk about what your learning outcome in each phase, and the project as whole.







































Sunday, February 5, 2012

Project 2: Serial Planes Studies (Phase A)

AT 104: Basic Design II
Semester: Spring 2012


Project 2:  Serial Planes Studies
Phase A: Altered Books 

For this project you will be creating sculptural forms out of ordinary paperback books.  When you examine the book you will notice that the pages are laid parallel to one another and are connected by the spine. 

If you bend the book back touching the front to the back covers the book becomes a cylinder.  By altering the pages you can create new forms based on this cylinder. 

 

Working with the books

To add volume and shape to the book you must use a combination of cutting, bending and folding the pages. 

Folding and Bending will give volume, structure and some geometric shape and pattern to the book. 

Cutting will allow for organic shape as well as more complex geometric shapes and patterns to arise. 

To begin, play around with a few pages by cutting and folding them.  Imagine and visualize what would happen if these steps where repeated.  Based on these few experiments use cutting and folding techniques over the entire book.
Explore all the visual elements that the selected book offers in terms of color, lines, texture, value, etc.
 
No page should be left untouched! 

Your final piece may be symmetrical or asymmetrical, abstract or representational.
It must be presented in the best way that emphasizes the resulting 3D form from altering the selected book: wall mounted  (relief/ three-quarter), free standing, hanging, or any other form of installation that you may conceptualize, visualize and present.

Remember to Document the process photographically:
The book before you altered it and the outcome of the creative transformation.







This project is due for critique: Monday February 20th